My assets will not save, at all, ever. Except this one time

So, goes without saying this is really frustrating, but I’ve got some buildings I made from primitive brushes, nothing special, a two floor box room with subtractive box brushes for windows, yknow, the usual.

Except when I convert these to static mesh assets, those assets won’t save. They get created, work fine, and in my content viewer the asset is listed, but the asterisk indicating a need to save is always present, and every time I try to save, it gets to 50% and then says "the asset “asset name” failed to save. No more detail then that. The asset files are not being created in my hard drive.

Please, for the love of god, help. I can’t reduce to static mesh, which means resources on resources on resources. Frankly it means unreleasable content, as far as I’m concerned. Totally unacceptable situation I gotta fix this.

Update: It seems assets will save in folders that existed when the project was created, but not in any folders created since then… Workable but still really really annoying cos… well organization is a thing.

Hi Cloel,

  • Does this occur in a clean, blank project with no additional content or is it limited to one project?
  • How long is the filepath name of the assets you are trying to save when the error occurs?
  • What steps can I take to reproduce this error on my end?

Hi Cloel,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.