Camera Trigger Volume Question
I am a bit new to UE4 and have looked but cannot find a solution to my problem.
So basically I am Using an on actor begin overlap with a trigger volume to set an RTPC value in Wwise when you enter and leave the trigger volume. I got this to work great! But I am using a camera pawn and for a top down game and I want my camera to trigger the RTPC when a move that around and through the trigger volume rather than my character.
How would I go about doing this in BP?
Thank you -Jeff
asked May 28 '16 at 11:37 PM in Blueprint Scripting
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