Sequencer animations freeze mid play

Hello all,

I have been experiencing an ongoing issue where animations I have set up in sequencer occasionally freeze mid animation. I have been trying to determine what would interrupt the animation and force it to stop, but I have not been able to resolve the issue.

At first I thought it may have been the animated objects colliding with static objects, but after tweaking the collision I have ruled out this possibility.

Any suggestions?

I’ve resolved this by checking the Autoplay under Level Sequencer Actor: Details - Playback

Hi Kazemusha,

Please see the resolved answer here: Sequencer stops playing in the middle of it when it is played via beginplay of the level - Cinematics & Media - Epic Developer Community Forums

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