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Game module coul not be loaded

Hi! I'm trying to integrate the Snap7 library into Unreal Engine. I'm following this tutorial: https://wiki.unrealengine.com/Linking_Static_Libraries_Using_The_Build_System

I've managed to compile the project but whenever I try to debug it, this error happens

alt text

Editor log says:

0]LogModuleManager:Warning: ModuleManager: Unable to load module 'C:/Users/user/Documents/Unreal Projects/TestPLC/Binaries/Win64/UE4Editor-TestPLC.dll' because the file couldn't be loaded by the OS.

I've recompiled the library to x64 with VS2015. Here are my project files:

TestPLC.Build.cs: http://pastebin.com/R2A3vnrb

TestPLC.cpp http://pastebin.com/qe6JLVgF

Also, the library files:

Snap7.cpp: http://pastebin.com/nN49NXz5

Snap7.h: http://pastebin.com/6SdRxqpu

Any help is appreciated thank you

Product Version: UE 4.11
Tags:
error.png (26.8 kB)
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asked May 29 '16 at 04:03 PM in C++ Programming

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Vagnus
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