Hi! I’m trying to integrate the Snap7 library into Unreal Engine. I’m following this tutorial: A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums
I’ve managed to compile the project but whenever I try to debug it, this error happens
Editor log says:
0]LogModuleManager:Warning: ModuleManager: Unable to load module ‘C:/Users/user/Documents/Unreal Projects/TestPLC/Binaries/Win64/UE4Editor-TestPLC.dll’ because the file couldn’t be loaded by the OS.
I’ve recompiled the library to x64 with VS2015. Here are my project files:
TestPLC.Build.cs:
TestPLC.cpp
Also, the library files:
Snap7.cpp:
Snap7.h:
Any help is appreciated thank you