Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Unreal Engine 4 + OpenGL/CUDA


At the moment i'm using UE4 for scientific simulation and successfully integrated Qt5 & CUDA as plug-in.

But I'm trying to use OpenGL Textures in a first time, like create one, fill it, then use it in a material and change it with CUDA (it's just for example so don't care about the effect).

Anyone knows a good "entry-point" to work around with OpenGL directly (maybe with the OpenGLRHI ?) and use these results in the engine ?

Product Version: UE 4.10
more ▼

asked May 30 '16 at 12:15 PM in Rendering

avatar image

11 2 3 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question