Elevation crane rope and cargo movement
I'm very new to UE and I need to make app, where user moves cargoes with an elevating crane. I don't know, how to describe rope and cargo movement, when it's lifted with the rotating crane arm. It's obvious, that when the crane is rotating slowly with a very heavy cargo, the rope with the cargo will be near perpendicular to the horizon. And if the rotation speed is faster and the cargo's lighter, then the angle between the rope with the cargo and the horizon will deviate more from 90 degrees. How can I describe this with the blueprints? Poorly drawn scheme related.
asked May 30 '16 at 09:51 PM in Using UE4
I think you can solve your Problem with Physics Constrains play around with them a bit. The settings are a little strange to get right but you get the hang of it when you play around a bit. Dont forget your Physics Objects themself have Mass etc. you can Adjust. In the Content Examples theres a Map that gives you some Examples you can study.
answered May 30 '16 at 09:57 PM
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