why I get black screen after launcher screen is finish loading in iOS device , how can I fix this issue
my tries make loading screen using HUD but I can track time between launch screen and level opened
why I get black screen after launcher screen is finish loading in iOS device , how can I fix this issue
my tries make loading screen using HUD but I can track time between launch screen and level opened
Hi Mina fawzy,
We need more information in order to troubleshoot this issue:
Finally, please choose “show output log” when packaging, select all, cut & paste into a text file and post here so we can evaluate where the issue is occurring.
-Thanks,
.
Hi Mina fawzy,
Since we have not heard back from you in a few days, we are marking this post “resolved” for tracking purposes. However, if you are still experiencing a black screen after launcher screen is finished loading your game on an iOS device, please respond with the requested information above and we will continue to investigate.
Thanks,
.
I am using mac , blueprint , I didnt face any trouble while testing , I am launching straight to my device , shipping package . I stop using unreal right now as I cant find support I asked many question but I get no answer or at least poor answer didnt work with me so I move to unity now .
but thank you for help