x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How are the UV's for hair in content example/ character rendering set up

I've been looking at Unreals new hair rendering and trying to figure out how it all works with the hair material used in the Content Example for UE 4:11. I noticed each clump of hair cards has 3 UV's: one with all 6 hair cards laid flat and 2 with only 1 laid flat. I know 1 of the UV's is used for the lightmap (I believe it's the 3rd) but not sure how the others are being used and how to set that up. Would like to bring in my own hard cards with the UV's set up the same so I can use the Content Examples hair material as a starting point for my character hair.

Product Version: UE 4.11
Tags:
more ▼

asked May 31 '16 at 11:33 AM in Rendering

avatar image

bfabulous
21 1 4 5

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question