Actor doesn't replicate on Client
in the first person character blueprint, I create an actor when the user presses the left button. I set all the variables to "Replicated" but still, the actor doesnt't spawn in Client.
I also set the Actor itself to "Replicates" and "Net load on Client", same problem.
What am I missing here?
asked May 31 '16 at 04:23 PM in Blueprint Scripting
This is using the First person template and on the Projectile blueprint i set it to replicate. always keep in mind, only server can replicate to other clients, so you have to tell the server to execute the spawn process if you need it to be shown to everyone.
answered May 31 '16 at 08:40 PM
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