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Multiplayer Health Widget Creation

Greetings, I’m currently attempting to create widget health bars for a multiplayer project. Below is how I create the widget for single player.

alt text

I have used the Switch has Authority, but I fear I haven’t put it to proper use. I need to create the widget only on the players client and add it to his viewport alone.

I’ve browsed the web and couldn’t come up with anything helpful.

Product Version: UE 4.9
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asked May 31 '16 at 10:31 PM in Blueprint Scripting

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Van2015
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2 answers: sort voted first

Create the widget in the player controller, and set "self" to the owning player. Then each client with have their own, single instance of their widgets.

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answered Jun 01 '16 at 01:37 AM

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vanlacke
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avatar image Van2015 Jun 02 '16 at 02:54 AM

Thanks, seemed to work!

avatar image Samuelb Jun 17 '17 at 11:16 AM

self reference can't be added to owning player.. edit: nevermind i'm stupid

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Looks like you are new to Networking read this guide made by eXi it makes a lot of things clear if you still got trouble solving the Problem let me know and Post me what you got after that nice read http://cedric.bnslv.de/Downloads/UE4_Network_Compendium_by_Cedric_eXi_Neukirchen.pdf

Credits to eXi for that Answer

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answered Jun 01 '16 at 12:30 AM

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Nachtmahr
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avatar image Van2015 Jun 01 '16 at 01:02 AM

Nice read indeed! lol. This should help quite a bit, thanks for the recommendation.

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