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Custom Material - Shadows Only

I want to create a material that has transparency and by default is completely transparent.

However, I want shadows to appear on the material which have transparency based on their intensity (so a full black shadow would have 0% transparency and a mild shadow might have 50% transparency).

The effect I am after is what shadows would look like if being cast on to invisible objects.

Is there a shadow colour/intensity variable i can use in a pixel shader? I'm new to ue4 shaders.

Product Version: UE 4.10
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asked May 31 '16 at 11:28 PM in Rendering

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Covert_Owl
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avatar image antithing Sep 20 '16 at 03:30 PM

Hi, i am trying to do the same thing. Did you solve this? Thanks!

avatar image InfuriatedCoder Jan 20 '17 at 12:03 PM

same here!

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