[Vive] Attaching the front and back of an object to different hands?

I am making a shooter and have set up a temporary blueprint that allows me to cycle through guns by pressing the grip button. However, when a large gun, such as a sniper rifle, comes up, I want the back to be attached to one hand and the front to be attached to the other to simulate holding a real rifle. I tried setting the world locations of two different physics handles (or at least their scene object location holders) to the world location of the grabbers, but it doesn’t seem to work.

I’ve also tried using AttachTo to attach the grab positions to separate grabber variables, but I just keep getting the “Accessed none” error.

Hi did you manage to find a fix for this as I’m also getting the accessed none errors. Its quite infuriating.