In my character's dodge animation, root motion works. I processed the root animation and it moves my character endlessly. However, the problem is, the movement is so small that i can barely call it a movement

Here is the picture of my character at the beginning of enabling root motion

and this is the slight movement that appears a after A NUMBER OF ANIMATION REPLAYS

but the picture below should be the distance traveled in ONE ANIMATION. I have turned off root motion to show the actual distance traveled