Ue4 Lighting Crash

hey! everytime I try to build my lighting, my light exports to 66% and then the editor crashes?!?! On a different computer the project crashes as soon as you touch “build lighting”. This is the only thing written on the bug report
“You do not have any debugging symbols required to display the callstack for this crash.”

Hey BlakeDesse,

You could be running out of RAM which is causing your project to crash. In order for me to effectively assist you in an efficient manner, you will want to enable your debugging symbols for your engine version. Keep in mind, the size is around 7 GB so make sure you have the correct space. Below are instructions and images on how to go about doing this.

Adding Debugging Symbols to Engine Version

Enable Symbols

After you have done this, try making sure you have a lightmass importance volume around your scene, and rebuild your lighting. If you get a crash, provide me with the crash logs afterwards so I can take a look at what could be happening.

Cheers,