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Is it possible to render high detail(very far shadow)?

I want to make a large wonderful landscape for my open world game but my trees and foliage dispear and also thier shadow disapear too.I posted a similar question before but it seem no one answer my quesion.I already adjust the ray traced shadow distance and .. castrade or something else I don't remember that name and it seem no affect.But anyways please help me figure out this problem. Thanks!alt text

Product Version: UE 4.11
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asked Jun 02 '16 at 01:39 PM in Rendering

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Kampanart
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You could use ray traced distance field soft shadows: https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/RayTracedDistanceFieldShadowing/

It works better for far shadows. They used it with the open world demo.

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answered Jun 02 '16 at 02:59 PM

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Roel
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Am I do something wrong? It doesn't seem different.alt text

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answered Jun 03 '16 at 01:52 PM

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Kampanart
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avatar image Zero-Night Jun 05 '16 at 07:09 AM

Make sure distance fields are enabled in the project's rendering settings and that the tree object has it. Also, make sure you're on the highest config setting.

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