Hi,
I want to make a scoreboard widget. For that I need to get all the Player controllers that are in my game, I do this with the Logged in/out events in the game mode blueprint + an array variable. But how I do forward the value of this variable to my Widget?
Is there a better way to get a list of all the controllers?
You should Store Scores in a Player State they are replicated and exist on all clients. You can easily access them from the GameState like this Screenshot - 6da544f9f935a51341aba8e3175ea1aa - Gyazo or directly from the Controller (his own State that gets replicated)