Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Procedural generation lighting with blueprints

My lighting setup Hey all, I'm working on a relatively simple procedurally generated level for an FPS/Horror project I'm working on. Currently I'm only testing with a set of straight rooms to get the kinks sorted out. All the below rooms are blueprints that get spawned in at Begin Play (currently I have the screen black and fading in when the build cycle is complete). My main issue is that I can't see any option to set any lighting parameters for the room blueprints. I know they're gonna have to be dynamic because you can't build lighting at runtime, but I can't see any way to change that. Additionally, the lighting in the blank level is incredibly stark and looks horrible (even on static mesh objects placed into the level with lighting built). Any help with this would be greatly appreciated!

I'm starting with a blank level (based on the FPS blueprint for testing purposes)

Product Version: Not Selected
more ▼

asked May 13 '14 at 01:48 AM in Blueprint Scripting

avatar image

23 2 4 10

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question