can i save actor's whole data?
i'm trying my game save, but it's too difficult. i'm using saveObject. but i have to save all variables of actors. it's so messy... please help me!
i found code in github. https://github.com/shinaka/UE4ActorSaveLoad can this code save Actor's CustomActorComponents and component's data? or have to save it with another solution?
https://www.youtube.com/watch?v=UHlI7iG3PQA this bot have many components.
and this is one weapon. (it has actor components too!)
and this is my one actor's struct for saving (really messy)
p.s : what is "ActorData"? some type?
asked Jun 03 '16 at 02:52 PM in Using UE4
save structs that contain enough information to spawn actors, instead of saving actors.
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