After upgrading to 4.12 my EQS generators are crashing every time they run. It seems to be the AddGeneratedVector function when it’s checking the datatypes. I’ve included an example project so you can skip to the final step.
Yep, I rechecked that a few times, just in case upgrading to 4.12 was changing that setting to actor. I changed it a few times, then back to ItemType_Point and compiled and saved just to make sure. Still crashed.
So I made a bare test project to see if it was just my project, but it still occurs in the blank project. Are you sure the project I attached doesn’t crash in the launcher version of 4.12? Step#5 is making sure the item type is correct, but it’s still crashing for me.
Here is the debug showing that it’s being fed an EnvQueryItemType_Point