Linux Engine Size

Hi,

I have a small question. Why is the Engine on Linux so much bigger than on Windows? My 4.12 installation on Linux is ~30gb while my 4.12 installation on Windows is 8.2 GB.

Is this just at my machine or is it on every gnux system? And if it is the normal size, why is the difference so big?

Thanks in advance!

-siebencorgie

yes, its true, i dont know why, my files are 61.528 elementos, 22,9 GB , but im having trouble to make it works… ue4editor dont open

So I am not the only one. … sad to hear you are having trouble to get UE4 working.

Because on gnux you have to compile the engine from scratch. All intermediate files of the compiling process are there. On Windows, the installation Version does not have those files.

Okay thanks!

Can I delete the intermediate files? Or is there any documentation which files are not needed? I just need to make some space on my HDD drive :D.

I used ncdu on the install directory to find what is taking the most space, a total of 26 GiB for me.

Because I did a full git clone, /.git is 7.1 GiB on my system. That could be deleted but would mean more bandwidth next update.

I tried deleting /Intermediate (6.8 GiB) and /Source (4.9 GiB), and the engine seemed to work fine but I ran into errors when trying to build projects.

You could save a gig by deleting Samples and Templates, but not much else is optional.

Okay thank you, Ill try this :slight_smile:

Is there a command like “make clean” to clean unused files for regular UE work?

you can use make Target ARGS=-clean