Antares
(Antares)
1
I have three scene in blender, one with an assets use by the two other scene.
If I export the two scenes in two different fbx file, even if the meshes have the same name they got duplicate with different import file.
Is there a way to have common static mesh in multiple fbx import ? To prevent duplicate meshes.
Bests
Antares
(Antares)
2
I have found a way, import in the same folder in UE4 will give you only one mesh for the two imported scenes !
iprE
(iprE)
3
Hello
could you explain what you did to fix that problem? I currently have the same problem.
Greetings