If this only happens on a specific project, try the following:
run Build>Map Check: Correct all errors
Right click on Content folder Content Browser and select "Fix up Redirectors in Folder
In Project Settings: Do not select this project to open by Default. Select a blank template project instead. Then open the project after the blank project opens succesfully; Then make a change and see if you can save the project now.
If none of these resolve the issue, provide your machine ID so I can locate your crashes on our crash reporter. If you do not wish to post it publicly, you can send it to me in a private message on our Forum.
Your machine ID is at the top of the crash report in the crash reporter window. You can cut and paste this in a doc. I recommend also running a map check on all levels in this particular project.
For some reason the crash reporter doesn’t even come up, it’s just an instant exit. (the log file does acknowledge an error but it says nothing more useful than “something errored, shutting down!”)
I was able to open your project and opening certain assets resulted in a crash with the Crash Reporter present. From that data I was able to link the error to the error found in the answer on the following post:
It appears that a member of your Actor class is trying to find the GameInstance class for the project before it’s actually instantiated and/or a destroy function is getting called, but it is happening right when the game is starting.
Please review the answer from the AnswerHub post and check to make sure no objects are set to be destroyed at startup.