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Error: MetaData Mismatch PLEASE HELP!

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     LogInit:Display: RandInit(-1764894957) SRandInit(-1764894955).
     LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
     LogStats: Stats thread started at 0.078286
     LogInit: Version: 4.12.0-2992821+++UE4+Release-4.12
     LogInit: API Version: 2992821
     LogInit: Net Version: 2992821
     LogDevObjectVersion: Number of dev versions registered: 13
     LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
     LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
     LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
     LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
     LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
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     LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
     LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
     LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
     LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
     LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
     LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
     LogInit: Compiled (64-bit): May 27 2016 11:23:54
     LogInit: Compiled with Visual C++: 19.00.23026.00
     LogInit: Build Configuration: Development
     LogInit: Branch Name: ++UE4+Release-4.12
     LogInit: Command line: -EpicPortal 
     LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/
     LogInit: Installed Engine Build: 1
     LogInit: Using libcurl 7.41.0
     LogInit:  - built for x86_64-pc-win32
     LogInit:  - supports SSL with WinSSL
     LogInit:  - other features:
     LogInit:      CURL_VERSION_SSL
     LogInit:      CURL_VERSION_IPV6
     LogInit:      CURL_VERSION_ASYNCHDNS
     LogInit:      CURL_VERSION_LARGEFILE
     LogInit:      CURL_VERSION_IDN
     LogInit:  CurlRequestOptions (configurable via config and command line):
     LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
     LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
     LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
     LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
     LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
     LogInit: Object subsystem initialized
     LogInit: Selected Device Profile: [Windows]
     LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
     LogInit: Computer: LUKE-BENDERS-PC
     LogInit: User: jedib
     LogInit: CPU Page size=65536, Cores=2
     LogInit: High frequency timer resolution =2.338342 MHz
     LogMemory: Memory total: Physical=5.9GB (6GB approx)
     LogMemory: Platform Memory Stats for Windows
     LogMemory: Process Physical Memory: 189.03 MB used, 189.03 MB peak
     LogMemory: Process Virtual Memory: 194.70 MB used, 194.70 MB peak
     LogMemory: Physical Memory: 3044.76 MB used, 6027.12 MB total
     LogMemory: Virtual Memory: 551.69 MB used, 134217728.00 MB total
     LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
     LogD3D11RHI: D3D11 adapters:
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     LogD3D11RHI:       112/0/3013 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
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     LogD3D11RHI: Chosen D3D11 Adapter: 0
     LogD3D11RHI: Creating new Direct3DDevice
     LogD3D11RHI:     GPU DeviceId: 0x1140 (for the marketing name, search the web for "GPU Device Id")
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     LogWindows:    1. 'Intel(R) HD Graphics Family' (P:1 D:1)
     LogWindows:    2. 'Intel(R) HD Graphics Family' (P:0 D:0)
     LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 
     LogD3D11RHI:     Adapter Name: NVIDIA GeForce 820M    
     LogD3D11RHI:   Driver Version: Unknown (internal:Unknown, unified:Unknown)
     LogD3D11RHI:      Driver Date: Unknown
     LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
     LogD3D11RHI: Async texture creation enabled
     LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
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     LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/jedib/AppData/Local/Temp/UnrealShaderWorkingDir/6E00D5594FEAC886834AA9877A774715/'.
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     LogTemp:Display: Loaded TP WindowsClientTargetPlatform
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     LogTemp:Display: Loaded TP WindowsServerTargetPlatform
     LogTemp:Display: Loaded TP WindowsTargetPlatform
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     LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
     LogTemp:Display: Loaded TP HTML5TargetPlatform
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     LogTemp:Display: Loaded TP TVOSTargetPlatform
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     LogTemp:Display: Loaded TP LinuxServerTargetPlatform
     LogTemp:Display: Loaded TP LinuxTargetPlatform
     LogTargetPlatformManager:Display: Building Assets For Windows
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     LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/jedib/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
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     LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
     LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
     LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
     LogDerivedDataCache: Using Local data cache path C:/Users/jedib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
     LogInit: Selected Device Profile: [Windows]
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     LogMeshUtilities: No automatic mesh reduction module available
     LogMeshUtilities: No automatic mesh merging module available
     LogMeshUtilities: No distributed automatic mesh merging module available
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     LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
     LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     LogEngine: Initializing Engine...
     LogHMD: SteamVR failed to initialize.  Err: 110
     LogHMD: SteamVR failed to initialize.  Err: 110
     LogAIModule: Creating AISystem for world NewWorld
     LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
     LogInit: FAudioDevice initialized.
     LogDerivedDataCache: Saved boot cache 0.03s 48MB C:/Users/jedib/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
     LogInit: Texture streaming: Enabled
     LogInit: Transaction tracking system initialized
     BlueprintLog: New page: Editor Load
     LocalizationService: Info Localization service is disabled
     LogCook:Display: Max memory allowance for cook 8192mb
     LogCook:Display: Mobile HDR setting 1
     LogFileCache: Scanning file cache for directory 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Content/' took 0.05s
     SourceControl: Info Source control is disabled
     Cmd: MAP LOAD FILE="../../../../../../Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Content/SideScrollerBP/Maps/SideScrollerExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
     LightingResults: New page: Lighting Build
     MapCheck: New page: Map Check
     LightingResults: New page: Lighting Build
     LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT)
     LogAIModule: Creating AISystem for world SideScrollerExampleMap
     LogEditorServer: Finished looking for orphan Actors (0.000 secs)
     Cmd: MAP CHECKDEP NOCLEARLOG
     MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 52.616ms to complete.
     LogFileHelpers: Loading map 'SideScrollerExampleMap' took 4.039
     LogCollectionManager: Loaded 1 collections in 0.044014 seconds
     LogFileCache: Scanning file cache for directory 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Collections/' took 0.01s
     LogFileCache: Scanning file cache for directory 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Content/Developers/jedib/Collections/' took 0.01s
     LogFileCache: Scanning file cache for directory 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Content/Collections/' took 0.01s
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     LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
     LogContentBrowser: Native class hierarchy populated in 0.0099 seconds. Added 2047 classes and 369 folders.
     LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
     LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
     LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0008 seconds. Added 12 classes and 0 folders.
     LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
     LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
     LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
     LogCrashTracker: Crashtracker disabled due to settings.
     LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
     LogLoad: Full Startup: 11.18 seconds (BP compile: 0.99 seconds)
     LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
     LogOcInput: OculusInput pre-init called
     LogContentStreaming: Texture pool size now 1000 MB
     LogRenderer: Reallocating scene render targets to support 604x368 (Frame:2).
     LogAssetRegistry: Asset discovery search completed in 7.7255 seconds
     LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000009 seconds (found 0 objects)
     LogCollectionManager: Fixed up redirectors for 1 collections in 0.000033 seconds (updated 0 objects)
     LogRenderer: Reallocating scene render targets to support 904x576 (Frame:216).
     LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere6)
     LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor2)
     LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
     LogPlayLevel: Launcher Device ID: WindowsNoEditor@LUKE-BENDERS-PC
     LogPlayLevel: PlayLevel: No blueprints needed recompiling
     LogCook:Display: Done creating registry. It took  0.00s.
     LogCook:Display: Invalidating cooked content because Editor:EditorLayouts:NullLayout:(   "Type": "Layout",   "Name": "NullLayout",   "PrimaryAreaIndex": 0,  "Areas": [      (           "SizeCoefficient": 1,           "Type": "Area",             "Orientation": "Orient_Horizontal",             "WindowPlacement": "Placement_NoWindow",            "Nodes": []    
          )   ] ) ini setting was out of date
     LogCook:Display: Invalidating cooked content because Editor:EditorLayouts:NullLayout:(   "Type": "Layout",   "Name": "NullLayout",   "PrimaryAreaIndex": 0,  "Areas": [      (           "SizeCoefficient": 1,           "Type": "Area",             "Orientation": "Orient_Horizontal",             "WindowPlacement": "Placement_NoWindow",            "Nodes": []    
          )   ] ) ini setting was out of date
     LogCook:Display: Invalidating cooked content because Editor:EditorLayouts:NullLayout:(   "Type": "Layout",   "Name": "NullLayout",   "PrimaryAreaIndex": 0,  "Areas": [      (           "SizeCoefficient": 1,           "Type": "Area",             "Orientation": "Orient_Horizontal",             "WindowPlacement": "Placement_NoWindow",            "Nodes": []    
          )   ] ) ini setting was out of date
     LogCook:Display: Invalidating cooked content because Editor:EditorLayouts:NullLayout:(   "Type": "Layout",   "Name": "NullLayout",   "PrimaryAreaIndex": 0,  "Areas": [      (           "SizeCoefficient": 1,           "Type": "Area",             "Orientation": "Orient_Horizontal",             "WindowPlacement": "Placement_NoWindow",            "Nodes": []    
          )   ] ) ini setting was out of date
     LogChunkManifestGenerator: bChunkHardReferencesOnly: 0
     LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
     LogSavePackage: Save=1.08ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset'
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     LogContentBrowser: Native class hierarchy updated for 'BlueprintNativeCodeGen' in 0.0007 seconds. Added 0 classes and 0 folders.
     LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
     LogSavePackage: Save=1.20ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
     LogSavePackage: Save=1.17ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
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     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
     LogSavePackage: Save=1.06ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
     LogSavePackage: Save=0.91ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
     LogSavePackage: Save=1.11ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
     LogSavePackage: Save=1.14ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
     LogSavePackage: Save=0.91ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
     LogSavePackage: Save=0.99ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset'
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     LogSavePackage: Save=0.89ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
     LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
     LogSavePackage: Save=1.25ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
     LogCook:Display: Cooking /Game/SideScrollerBP/Maps/SideScrollerExampleMap -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Try52/Content/SideScrollerBP/Maps/SideScrollerExampleMap.umap
     LogSavePackage: Save=507.61ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Try52/Content/SideScrollerBP/Maps/SideScrollerExampleMap.umap'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Try52/Content/SideScrollerBP/Maps/SideScrollerExampleMap.umap
     LogTexture:Warning: Building texture with an invalid GUID: /Engine/Transient.Texture2D_1
     LogTexture:Warning: Texture has no source mips: /Engine/Transient.Texture2D_1
     LogTexture:Warning: Building texture with an invalid GUID: /Engine/Transient.Texture2D_0
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     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
     LogSavePackage: Save=0.78ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
     LogSavePackage: Save=0.99ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
     LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
     LogSavePackage: Save=1.22ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
     LogSavePackage: Save=1.26ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
     LogCook:Display: Cooking /Engine/EditorResources/S_Emitter -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Emitter.uasset
     LogSavePackage: Save=1.55ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Emitter.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Emitter.uasset
     LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
     LogSavePackage: Save=1.12ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
     LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
     LogSavePackage: Save=75.66ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
     LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
     LogSavePackage: Save=3.18ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
     LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmoHeight_Mat -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
     LogSavePackage: Save=14.17ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
     LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
     LogSavePackage: Save=1.13ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
     LogSavePackage: Save=0.81ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
     LogSavePackage: Save=0.83ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
     LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
     LogSavePackage: Save=4.05ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
     LogSavePackage: Save=0.93ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
     LogCook:Display: Cooking /Game/SideScrollerBP/Blueprints/SideScrollerGameMode -> C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Try52/Content/SideScrollerBP/Blueprints/SideScrollerGameMode.uasset
     LogSavePackage: Save=8.48ms
     LogSavePackage: Async saving from memory to 'C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Try52/Content/SideScrollerBP/Blueprints/SideScrollerGameMode.uasset'
     LogSavePackage:Display: Finished SavePackage C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Saved/Cooked/WindowsNoEditor/Try52/Content/SideScrollerBP/Blueprints/SideScrollerGameMode.uasset
     LogBlueprintCodeGen: GenerateStubs - all unconverted bp: 0, generated wrapers: 0
     LogChunkManifestGenerator: Updated collection PackagesRemovedFromChunk0
     LogChunkManifestGenerator: Chunk: 0, Started with 474 packages, Final after dependency resolve: 474
     LogChunkManifestGenerator:Display: Saving asset registry.
     LogChunkManifestGenerator:Display: Generated asset registry num assets 356, size is 356.84kb
     LogChunkManifestGenerator:Display: Done saving asset registry.
     LogCook:Display: Cook by the book total time in tick 6.550261s total time 14.676489
     LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 6.706247
     LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_950_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_1efc_0///####STATCAT_Advanced####
     LogPlayLevel: Running AutomationTool...
     LogPlayLevel: Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Try52.uproject BuildCookRun -project=C:/Users/jedib/Documents/Unreal Projects/Try_52_52416 4.12/Try52.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=U
     E4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -map=/Game/SideScrollerBP/Maps/SideScrollerExampleMap -skipcook -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline=/Game/SideScrollerBP/Maps/SideScrollerExampleMap -Messaging -device=WindowsNoEditor@LUKE-BENDERS-PC -addcmdline=-SessionId=65BE73B340616043FFE0278E583B9D65 -S
     essionOwner='jedib' -SessionName='Launch On Device'  -run
     LogPlayLevel: Automation.Process: Setting up command environment.
     LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install
     LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability.
     LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\jedib\Documents\Unreal Projects\Try_52_52416 4.12\Try52.uproject
     LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
     LogPlayLevel: Project.CreateStagingManifest: Creating Staging Manifest...
     LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: System.IO.InvalidDataException: Found invalid data while decoding.
     LogPlayLevel:    at GroupIconResource.ReadIconHeader(BinaryReader Reader)
     LogPlayLevel:    at GroupIconResource.FromIco(String FileName)
     LogPlayLevel:    at BaseWinPlatform.StageBootstrapExecutable(DeploymentContext SC, String ExeName, String TargetFile, String StagedRelativeTargetPath, String StagedArguments)
     LogPlayLevel:    at BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
     LogPlayLevel:    at Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
     LogPlayLevel:    at Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
     LogPlayLevel:    at Project.CopyBuildToStagingDirectory(ProjectParams Params)
     LogPlayLevel:    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
     LogPlayLevel:    at AutomationTool.BuildCommand.Execute()
     LogPlayLevel:    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
     LogPlayLevel:    at AutomationTool.Automation.Process(String[] CommandLine)
     LogPlayLevel:    at AutomationTool.Program.MainProc(Object Param)
     LogPlayLevel:    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
     LogPlayLevel:    at AutomationTool.Program.Main()
     LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
     LogPlayLevel: Domain_ProcessExit
     LogPlayLevel: copying UAT log files...
     LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.252905
     LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_2a08_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_1efc_0///####STATCAT_Advanced####
     LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 0.000059
     LogPlayLevel: BUILD FAILED
     PackagingResults:Error: Error Launch failed! Unknown Error
 `
 `Whenever I try to launch my project it keeps on failing because of an unknown error although through out the output log it states.
 
 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_2a08_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_1efc_0///####STATCAT_Advanced####

I have never touched the source code and have only used blueprints and console commands Even in an empty level with no objects in it I still get this error Although in other projects I do not get this error Playing the game in the view port or in a standalone game still works

Product Version: UE 4.12
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asked Jun 05 '16 at 12:56 AM in Bug Reports

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ravio
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avatar image mdonge Jun 06 '16 at 07:58 PM

Please format it with "code sample" (the 101 010 icon) it's unreadable ...

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Was able to fix it by downloading visual studio 2015 with the c++ add ons then migrating my entire project to a new project

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answered Jun 07 '16 at 02:24 AM

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ravio
78 9 6 13

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