How do I enable a sequence with blueprint
I've just updated to 4.12 and would like to know how to trigger my sequence in blueprint. I've attached an image of my current setup - if I press Left the debug shows the output hitting the sequence node, but the sequence doesn't play. If however I enable autostart on the sequence it works correctly when jumping into game...
asked Jun 05 '16 at 09:29 AM in Using UE4
Try getting the level sequence reference, inside the level blueprint and then use node called Play.
Hopefully this works, cheers! :)
answered Jun 05 '16 at 10:23 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here