GameState DateTime variable not replicating to clients
I setup my game state so it has a repilcating DateTime variable and it's not replicating to any of the clients.
asked Jun 05 '16 at 08:46 AM in Bug Reports
This appears to be a known issue (UE-22533) and it has been reported to the developers for further consideration. I have provided a link to the original issue below. Please visit the provided link for future updates. I hope that this information helps.
Make it a great day
answered Jun 06 '16 at 03:32 PM
Rudy Q ♦♦ STAFF
You can use the mothod that i said : ) Hope you can solve this problem .
answered Jan 11 '17 at 03:09 AM
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