How to Make "Tile" division?

Hi everyone.
Me and some of my friends Have just started making a game in UE4.
How can I make a tile division? I mean:
Infinite tiles (400cm x 400cm for example) one near the other on which we can place our actors.
But actors will not be able to be placed in two different tiles (one part of the actor in a tile, the other in another tile).
How can i make it? Thanks anyway-

Are you meaning snapping? If so, you can enable it from the viewports top right corner.
Cheers! :slight_smile:

what do you mean for snapping?

This is going great. Snapping makes actors snap to grid when designing the level.

I think @FireFrost means make a ‘grid’ like chess board, that only allows ONE character per tile. Which leads us to full scale tutorial…

Yes S-ed, I mean a ‘grid’ like chess board, that only allows ONE character per tile. Sorry, it was my mystake.