Starting Packaged game - Dissapears Using oculus
Is 4.12 fully oculus rift compatible?
I have spent the last few days getting everything working in 4.12, and now the packaged game doesn't load first time. It starts to load and disappears. Sometimews it can take 10 or 12 attempts to launch the game.
I had this problem with the 4.10 github build which had the 1.3 oculus sdk, but was fixed in 4.11 when i can converted.
If i unplug oculus, it works first time, and in htc-vive works first time.
Just to give a quick update. V 4.12.5 seems to have fixed the bug. or maybe the update from oculus run-time that came last week. anyway VR packaged games are working without issue now.
Thanks to all who gave an input or tried to help to fix this issue.
answered Jul 24 '16 at 05:48 AM
I've not noticed anything like this with my Retail Kit at my desk. Do you notice the same behavior in a blank project as a test case or is this just happening in your project?
If it's only happening with your project, are you using a source or binary build of the editor?
answered Jun 06 '16 at 08:28 PM
Tim Hobson ♦♦ STAFF
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