I followed the instructions from: http://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/index.html
which shows for setting up scanline the user being able to have both armv7 and arm64 checkboxes selected:
However if you do this and try to export you get the following build fail:
MainFrameActions: Packaging (Android (ATC)): UnrealBuildTool: ERROR: Attempted to use UEBuildBinaryConfiguration.OutputFilePath property, but there are multiple (or no) OutputFilePaths. You need to handle multiple in the code that called this (size = 2)
MainFrameActions: Packaging (Android (ATC)): CommandUtils.Run: Run: Took 1.9533028s to run UnrealBuildTool.exe, ExitCode=5
MainFrameActions: Packaging (Android (ATC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): U:\UnrealEngine\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe myproject Android Development -Project="U:\UnrealEngine\MyProjects\myproject 4.12 - 2\myproject.uproject" "..myproject.uproject" -remoteini="U:\UnrealEngine\MyProjects\myproject 4.12 - 2" -noxge -generatemanifest -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool-2016.06.05-21.29.14.txt'
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars
)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.UE4Buil
MainFrameActions: Packaging (Android (ATC)): d.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifes
t)
MainFrameActions: Packaging (Android (ATC)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
MainFrameActions: Packaging (Android (ATC)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.BuildCommand.Execute()
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
MainFrameActions: Packaging (Android (ATC)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Android (ATC)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
MainFrameActions: Packaging (Android (ATC)): Domain_ProcessExit
MainFrameActions: Packaging (Android (ATC)): copying UAT log files...
MainFrameActions: Packaging (Android (ATC)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
This did not happen in the preview builds of 4.12
should armv7 be deselected when exporting for Daydream?