Is there a way to combine existing materials in a layered manner without material functions?
I've been playing with Material Functions and layered materials. What I'm trying to do is add a colored hue and glowing rim to existing objects, without having to modify every material from these objects, and was hoping this was possible. I.e. instead of using Material Funcs and blend them together, blend real Materials instead.
Has anyone achieved this? Is this a planned feature?
the question was how to mix already existing NON FUNCTIONS materials, so I guess the answer is not possible
answered Dec 14 '17 at 10:51 AM
Hey joelr -
You have actually answered your own question here. The Material Function is what you are wanting to bring into your object materials. You will have to add the glow/Fresnel Material function to your existing materials through a single material function. Here is an image of a quick and dirty material function that could work for you.
Let me know if I need to clarify
answered May 13 '14 at 03:34 PM
Lovecraft_K ♦♦ STAFF
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