How to get a boolean of collision from Spawn actor from class?

I’m going to set “spawn actor from class” for many times(random location).

And I’m going to fix “Try to adjust location, Dont spawn if still colliding - Collision handling”.

But I dont know checking whether it spawned or not.

I wanna know about how to get a boolean(spawned or not) on blue print script.

Hey arrietty!

Drag from the spawn actor from class return value output and use the node IsValid. It should work.

Cheers! :slight_smile:

Thank you very much! it works! :slight_smile:

Np, accept the answer then and would you be so kind to give some karma, trying to get the badge this week :wink:

Hey, ya there??? ^^

yap! I did it