How do I get my Homing projectile to turn toward the target?
And is there a way to set that turn speed?
asked Jun 06 '16 at 12:11 PM in Blueprint Scripting
If you are using ProjectileMovement component, select the 'Rotation Follows Velocity' checkbox. It's under 'Projectile' section.
If you want to increase the turn speed, increase the 'Homing Acceleration Magnitude' - and you might also want to cap its max speed by 'Max Speed' value (under 'Projectile' section)
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