Sidescroller Enemy Spawning
Here's what would like:
I tried having the enemies spawn every so often and set the location to be within a certain range ahead of my character. Problem was, if I stop running enemies keep spawning and creating a cluster of enemies in front of me. I want the player to be able to put down the controller and not have to worry about coming back to a giant mob. We also wanted the player to be able to run back and forth (left and right) through the level and keep killing enemies indefinitely.
Anyone have any ideas of how to handle this? My brain can't figure this one out...
asked Jun 06 '16 at 01:26 PM in Using UE4
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