I’ve built the lighting in my level and I’m interested in putting it up on sketchfab with the baked lighting built into the textures. Is there any way I can export the baked lightmaps for my scene so I can utilize them outside the engine?
I can view them in the world settings, but cannot find a way to export them.
These files are not able to be exported. There wouldn’t really be a reason to do so since they are packed into a texture atlas with other actors from the level. These are not individual lightmaps for specific actors.