[4.11.2] Build issues and crash on open

Log file open, 06/06/16 17:17:36
LogConsoleManager:Warning: Console object named ‘D3D12.EnableMultiEngine’ already exists but is being registered again, but we weren’t expected it to be! (FConsoleManager::AddConsoleObject)
LogConsoleManager:Warning: Console object named ‘D3D12.CommandListBatchingMode’ already exists but is being registered again, but we weren’t expected it to be! (FConsoleManager::AddConsoleObject)
LogInit:Display: Running engine for game: BetaProject
LogModuleManager:Warning: ModuleManager: Module ‘HTTPChunkInstaller’ not found - its StaticallyLinkedModuleInitializers function is null.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1994387228) SRandInit(1994387230).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads.
LogStats: Stats thread started at 0.039797
LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
LogInit: API Version: 2927265
LogInit: Compiled (64-bit): Apr 18 2016 02:20:52
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.11
LogInit: Command line:
LogInit: Base directory: C:/Users/Max/Desktop/Builds/WindowsNoEditor/BetaProject/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.41.0
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.06.07-00.17.36:796][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.06.07-00.17.36:796][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2016.06.07-00.17.36:806][ 0]LogInit: Computer: CALABASTER
[2016.06.07-00.17.36:806][ 0]LogInit: User: Max
[2016.06.07-00.17.36:806][ 0]LogInit: CPU Page size=65536, Cores=2
[2016.06.07-00.17.36:806][ 0]LogInit: High frequency timer resolution =3.613286 MHz
[2016.06.07-00.17.36:806][ 0]LogMemory: Memory total: Physical=7.2GB (8GB approx)
[2016.06.07-00.17.36:807][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.06.07-00.17.36:807][ 0]LogMemory: Process Physical Memory: 65.18 MB used, 65.18 MB peak
[2016.06.07-00.17.36:807][ 0]LogMemory: Process Virtual Memory: 83.46 MB used, 83.46 MB peak
[2016.06.07-00.17.36:807][ 0]LogMemory: Physical Memory: 3811.72 MB used, 7363.93 MB total
[2016.06.07-00.17.36:807][ 0]LogMemory: Virtual Memory: 274.82 MB used, 134217728.00 MB total
[2016.06.07-00.17.36:838][ 0]LogTextLocalizationManager: No specific translations for (‘en-US’) exist, so (‘en’) translations will be used.
[2016.06.07-00.17.36:945][ 0]LogD3D11RHI: D3D11 adapters:
[2016.06.07-00.17.36:955][ 0]LogD3D11RHI: 0. ‘AMD Radeon HD 8670D’ (Feature Level 11_0)
[2016.06.07-00.17.36:955][ 0]LogD3D11RHI: 749MB of dedicated video memory, 0MB of dedicated system memory, and 3456MB of shared system memory, 1 output[s]
[2016.06.07-00.17.36:958][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2016.06.07-00.17.36:958][ 0]LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
[2016.06.07-00.17.36:958][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.06.07-00.17.36:964][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2016.06.07-00.17.36:965][ 0]LogD3D11RHI: Adapter Name: AMD Radeon HD 8670D
[2016.06.07-00.17.36:965][ 0]LogD3D11RHI: Driver Version: Unknown (internal Unknown)
[2016.06.07-00.17.36:965][ 0]LogD3D11RHI: Driver Date: Unknown
[2016.06.07-00.17.36:965][ 0]LogRHI: Texture pool is 524 MB (70% of 749 MB)
[2016.06.07-00.17.36:973][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2016.06.07-00.17.37:105][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.06.07-00.17.37:106][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
[2016.06.07-00.17.37:241][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2016.06.07-00.17.37:253][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.06.07-00.17.37:253][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.06.07-00.17.37:347][ 0]LogWindowsMoviePlayer: Unable to load movie: …/…/…/BetaProject/Content/Movies/Default_Startup.mp4
[2016.06.07-00.17.37:380][ 0]LogTemp:Warning: {S}:: Initializing Savior Plugin.
[2016.06.07-00.17.37:381][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2016.06.07-00.17.37:389][ 0]LogUObjectArray: 24774 objects as part of root set at end of initial load.
[2016.06.07-00.17.37:389][ 0]LogUObjectAllocator: 5186360 out of 0 bytes used by permanent object pool.
[2016.06.07-00.17.37:389][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.06.07-00.17.37:402][ 0]LogEngine: Initializing Engine…
[2016.06.07-00.17.37:440][ 0]LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2016.06.07-00.17.37:455][ 0]LogInit: FAudioDevice initialized.
[2016.06.07-00.17.37:456][ 0]LogInit: Texture streaming: Enabled
[2016.06.07-00.17.37:456][ 0]LogModuleManager:Warning: ModuleManager: Module ‘MessagingRpc’ not found - its StaticallyLinkedModuleInitializers function is null.
[2016.06.07-00.17.37:456][ 0]LogModuleManager:Warning: ModuleManager: Module ‘PortalRpc’ not found - its StaticallyLinkedModuleInitializers function is null.
[2016.06.07-00.17.37:456][ 0]LogModuleManager:Warning: ModuleManager: Module ‘PortalServices’ not found - its StaticallyLinkedModuleInitializers function is null.
[2016.06.07-00.17.37:466][ 0]LogNet: Browse: /Game/ThirdPersonBP/Maps/NewMap1?Name=Player
[2016.06.07-00.17.37:473][ 0]LogLoad: LoadMap: /Game/ThirdPersonBP/Maps/NewMap1?Name=Player
[2016.06.07-00.17.37:494][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.06.07-00.17.37:494][ 0]LogMemory: Process Physical Memory: 160.29 MB used, 160.29 MB peak
[2016.06.07-00.17.37:494][ 0]LogMemory: Process Virtual Memory: 155.83 MB used, 155.83 MB peak
[2016.06.07-00.17.37:494][ 0]LogMemory: Physical Memory: 3910.74 MB used, 7363.93 MB total
[2016.06.07-00.17.37:494][ 0]LogMemory: Virtual Memory: 464.36 MB used, 134217728.00 MB total
[2016.06.07-00.17.37:494][ 0]LogMemory:
[2016.06.07-00.17.37:494][ 0]LogMemory: Allocator Stats for binned:
[2016.06.07-00.17.37:494][ 0]LogMemory: Current Memory 76.82 MB used, plus 4.68 MB waste
[2016.06.07-00.17.37:494][ 0]LogMemory: Peak Memory 79.54 MB used, plus 3.58 MB waste
[2016.06.07-00.17.37:494][ 0]LogMemory: Current OS Memory 81.50 MB, peak 83.13 MB
[2016.06.07-00.17.37:494][ 0]LogMemory: Current Waste 1.08 MB, peak 1.40 MB
[2016.06.07-00.17.37:494][ 0]LogMemory: Current Used 76.82 MB, peak 79.54 MB
[2016.06.07-00.17.37:494][ 0]LogMemory: Current Slack 3.60 MB
[2016.06.07-00.17.37:494][ 0]LogMemory: Allocs 125629 Current / 746112 Total
[2016.06.07-00.17.37:494][ 0]LogMemory:
[2016.06.07-00.17.37:494][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2016.06.07-00.17.37:494][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2016.06.07-00.17.37:494][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
[2016.06.07-00.17.37:494][ 0]LogMemory: 16 6 6 18491 254809 16 16 288K 96K 0K 100.00%
[2016.06.07-00.17.37:494][ 0]LogMemory: 32 10 10 19281 76713 17 32 602K 38K 52K 91.88%
[2016.06.07-00.17.37:494][ 0]LogMemory: 48 8 8 9586 36828 33 48 449K 63K 55K 89.26%
[2016.06.07-00.17.37:494][ 0]LogMemory: 64 18 18 17706 82377 49 64 1106K 46K 119K 89.67%
[2016.06.07-00.17.37:494][ 0]LogMemory: 80 9 9 7110 55125 65 80 555K 21K 40K 93.06%
[2016.06.07-00.17.37:494][ 0]LogMemory: 96 5 5 3225 22891 81 96 302K 18K 17K 94.69%
[2016.06.07-00.17.37:494][ 0]LogMemory: 112 6 6 2514 12131 97 112 274K 110K 16K 95.83%
[2016.06.07-00.17.37:494][ 0]LogMemory: 128 16 16 7765 19293 114 128 970K 54K 34K 96.68%
[2016.06.07-00.17.37:494][ 0]LogMemory: 160 36 36 14546 58668 129 160 2272K 29K 230K 90.02%
[2016.06.07-00.17.37:494][ 0]LogMemory: 192 35 35 11299 40480 161 192 2118K 120K 71K 96.83%
[2016.06.07-00.17.37:494][ 0]LogMemory: 224 4 4 1035 10283 193 224 226K 30K 19K 92.58%
[2016.06.07-00.17.37:494][ 0]LogMemory: 256 4 4 824 24925 226 256 206K 50K 19K 92.58%
[2016.06.07-00.17.37:494][ 0]LogMemory: 288 4 4 879 4329 257 288 247K 9K 15K 94.14%
[2016.06.07-00.17.37:494][ 0]LogMemory: 320 4 4 619 8440 290 320 193K 62K 8K 96.88%
[2016.06.07-00.17.37:494][ 0]LogMemory: 384 15 15 2549 11133 322 384 955K 2K 120K 87.50%
[2016.06.07-00.17.37:494][ 0]LogMemory: 448 5 5 573 7657 386 448 250K 70K 26K 91.88%
[2016.06.07-00.17.37:494][ 0]LogMemory: 512 5 5 583 1689 450 512 291K 29K 17K 94.69%
[2016.06.07-00.17.37:494][ 0]LogMemory: 576 23 23 2535 2997 514 576 1425K 37K 55K 96.26%
[2016.06.07-00.17.37:494][ 0]LogMemory: 640 2 2 178 233 578 640 111K 17K 3K 97.66%
[2016.06.07-00.17.37:494][ 0]LogMemory: 704 16 16 1079 1759 641 704 741K 282K 28K 97.27%
[2016.06.07-00.17.37:494][ 0]LogMemory: 768 10 11 574 1127 706 768 430K 208K 8K 98.75%
[2016.06.07-00.17.37:494][ 0]LogMemory: 896 10 11 500 1140 769 896 437K 202K 40K 93.75%
[2016.06.07-00.17.37:494][ 0]LogMemory: 1024 3 4 125 462 904 1024 125K 67K 2K 98.96%
[2016.06.07-00.17.37:494][ 0]LogMemory: 1168 3 3 128 341 1025 1168 146K 46K 8K 95.83%
[2016.06.07-00.17.37:494][ 0]LogMemory: 1360 5 5 164 1097 1171 1360 217K 102K 23K 92.81%
[2016.06.07-00.17.37:494][ 0]LogMemory: 1632 10 11 371 721 1365 1632 591K 47K 43K 93.28%
[2016.06.07-00.17.37:494][ 0]LogMemory: 2048 11 11 249 829 1635 2048 498K 206K 53K 92.47%
[2016.06.07-00.17.37:494][ 0]LogMemory: 2336 4 4 92 1654 2050 2336 209K 47K 23K 91.02%
[2016.06.07-00.17.37:494][ 0]LogMemory: 2720 4 4 70 429 2339 2711 185K 70K 9K 96.48%
[2016.06.07-00.17.37:494][ 0]LogMemory: 3264 9 9 138 1230 2724 3264 439K 135K 28K 95.14%
[2016.06.07-00.17.37:494][ 0]LogMemory: 4096 15 17 184 702 3266 4096 736K 224K 65K 93.23%
[2016.06.07-00.17.37:494][ 0]LogMemory: 4672 10 10 101 384 4107 4671 460K 179K 25K 96.09%
[2016.06.07-00.17.37:494][ 0]LogMemory: 5456 11 13 91 390 4675 5447 484K 220K 39K 94.46%
[2016.06.07-00.17.37:494][ 0]LogMemory: 6544 14 15 112 313 5459 6543 715K 180K 57K 93.64%
[2016.06.07-00.17.37:494][ 0]LogMemory: 8192 8 10 58 925 6549 8192 464K 48K 35K 93.16%
[2016.06.07-00.17.37:494][ 0]LogMemory: 9360 7 8 47 99 8194 9360 429K 19K 24K 94.64%
[2016.06.07-00.17.37:494][ 0]LogMemory: 10912 6 6 31 46 9383 10912 330K 54K 28K 92.71%
[2016.06.07-00.17.37:494][ 0]LogMemory: 13104 11 11 51 87 10920 13056 652K 52K 53K 92.47%
[2016.06.07-00.17.37:494][ 0]LogMemory: 16384 7 10 27 145 13105 16384 432K 16K 29K 93.53%
[2016.06.07-00.17.37:494][ 0]LogMemory: 21840 17 18 48 105 16400 21412 1023K 65K 167K 84.65%
[2016.06.07-00.17.37:494][ 0]LogMemory: 32768 10 12 20 84 21904 32640 640K 0K 151K 76.41%
[2016.06.07-00.17.37:494][ 0]LogMemory: 49152 4 5 13 231 0 49152 624K 144K 187K 75.65%
[2016.06.07-00.17.37:494][ 0]LogMemory: 98304 2 3 6 22 0 96976 576K 192K 135K 82.42%
[2016.06.07-00.17.37:495][ 0]LogMemory:
[2016.06.07-00.17.37:495][ 0]LogMemory: 28160K allocated in pools (with 3706K slack and 2176K waste). Efficiency 92.27%
[2016.06.07-00.17.37:495][ 0]LogMemory: Allocations 125578 Current / 745324 Total (in 422 pools)
[2016.06.07-00.17.37:495][ 0]LogMemory:
[2016.06.07-00.17.37:510][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)

that’s what I get from the log after I’ve build my project for development. Any idea of how to fix this issue?

Hi Raxmo,

We will need more information in order to isolate the cause of the issue:

  • To what device are you packaging for?
  • Can you package a Blank Third Person Template Blueprint project successfully?
  • Please post a screenshot of your packaging settings or try these:

  • Make sure your map names do not contain special characters/replace with underscores

Please check these/try these troubleshooting steps and reply with results.

Thanks,

.

I was using the “nativise Blueprint assets” checkbox. That was the issue, and now I know.