Is it possible to create a pause menu with a seperate level?
I have been working on a pause menu that isn't the standard couple of buttons on a frozen screen - in fact it's built in a separate (deliberately very small) level file and I'm going to have a setup whereby I fly the camera between options on it using the level sequencer. Is it possible to link to such a menu and use it as the pause menu, considered it's in a different level file?
Any help or links to documentation etc on this would be much appreciated
asked Jun 07 '16 at 02:51 PM in Blueprint Scripting
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