Can I change the location where my Sequencer Level Sequence plays within the environment?
I have created a level sequence with Sequencer and have cameras and a character spawning within the sequence itself (spawnable not possessable). I am able to now place this sequence in any level I want but it always plays in the same location, can I move the sequence around somehow and have it affect the location the sequence plays in? Thanks
asked Jun 07 '16 at 06:23 PM in Using UE4
This isn't possible yet but it is high on our list of things to do. Once it is implemented, the level sequence actor that you place in the world will be the origin of the actors that it controls.
answered Jun 08 '16 at 01:31 AM
Its a while ago, but i saw this post a few times and wondered what he did. https://answers.unrealengine.com/questions/469771/relative-position-in-sequencer.html but now i figured out the trick. it needs a little bit of work, but is totally worth it.
NOTE: Keep an eye on the ATTACH Length. The attach start point, is always where you're playtime is right now. You also can adjust the attachment length also later. so no worries about, but its important.
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