Define Global Vector Field in C++ Code
By following the official tutorial documentation on Particle Systems I see that Vector Field Volume Actors have a Vector Field attached to them and the field of vectors is defined from an ASCII file which you load in at compile time. I would like to specify a dynamic vector field to be defined programmatically using something like a
I theorise also that I should be able to extend some
Does anyone know whether what I am proposing is possible?
asked Jun 08 '16 at 02:00 PM in C++ Programming
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