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which options to choose in the wizard to create a plugin with the type of runtime?

Hi guys

I want to develop a plugin for internal use and I have a question. I have searched and not found any where

which options to choose in the wizard to create a plugin with the type of runtime?

Product Version: UE 4.12
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asked Jun 08 '16 at 06:47 PM in C++ Programming

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Damien2k15
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Hey there Damien,

There really isn't a "type of runtime" as they will all work at runtime. That is a function of the build, not really so much of the plugin (although yes, you can have some externs that won't resolve for runtime, such as if you are using functions from the Editor, but you can surround them with #if WITH_EDITOR and #endif)

But all those you see there on the new plugin selection, will work at runtime.

Hope this helps,

Jay

IceWare Inc.

IwSpline

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answered Jun 08 '16 at 06:53 PM

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jayice
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avatar image Damien2k15 Jun 08 '16 at 07:06 PM

Thanks jayice

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