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Nav Mesh Bound Volume not working on a Static Meshe terrain

Hello,

I made a landscape with Blender (yes, because I wanted a very low poly landscape) and I try to use a Nav Mesh Bound Volume for my AI but when I hit 'P', only the top of the trees appear in green. My whole terrain meshe is included in the Nav Mesh. I do not what to do to get my NVBV working...

Thanks!

Product Version: UE 4.12
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asked Jun 08 '16 at 11:26 PM in Using UE4

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Cypaubr
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avatar image Cypaubr Jun 08 '16 at 11:28 PM

I precise I already try to do a full build before creating my navmesh and restart UE4.

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I finally solved the problem by checking 'Simulation Generate Hit Events' on my terrain meshe.

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answered Jun 08 '16 at 11:31 PM

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Cypaubr
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Or make sure the timer for Set Timer is set to 1.

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answered Jun 16 '17 at 04:03 AM

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Amir Tamadon
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