Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Query Dedicated Server

So we're making a bare bones matchmaking service for our very limited closed alpha, and don't have the option of using an external platform service like Steam or PSN for users to interface with our dedicated servers.

The current plan is to subclass IOnlineSession and build on it to interface with our matchmaking server, but I was wondering if there's any inbuilt way to query a dedicated server (number of connected players, etc.)?

The matchmaking server would be hosted on the same machine as the dedicated game server process, so would it be possible to use LAN Beacons to query session info and still be able to connect to it from outside the LAN?


Product Version: UE 4.11
more ▼

asked Jun 09 '16 at 12:27 AM in C++ Programming

avatar image

43 7 8 13

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question