Weird Texture Bug When Importing Mixamo Characters
Could you elaborate on the steps you are taking when exporting from Mixamo and importing into Unreal?
Could you provide me with some screenshots of your material editor for the character you are experiencing issues? It looks like they have been applied as translucent, and in that case you would just need to set them to Opaque.
answered Jun 09 '16 at 09:41 PM
Either Set The Blend Mode From Translucent to Opaque Or just make the material again by using the textures provided
answered Dec 28 '17 at 02:39 PM
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