Has anyone achieve to render text correctly in UCanvas when developing for VIVE? It works great for Oculus, but not for VIVE. Is seems that is not being rendered in stereo, but in mono!!
Anyone?
Has anyone achieve to render text correctly in UCanvas when developing for VIVE? It works great for Oculus, but not for VIVE. Is seems that is not being rendered in stereo, but in mono!!
Anyone?