I have some modular static mesh building peices in my scene. Is there a way to convert them to a blueprint without having to rebuild my design in the blueprint editor?

I have some modular static mesh building peices in my scene. Is there a way to convert them to a blueprint without having to rebuild my design in the blueprint editor?

After contact Alexander from epic I now have the answer. What you need to do is select your components in the scene then at the top of the editor there is a blueprints button click the dropdown from that and select convert components to blueprint class.