[Bug] Destructible mesh dont visible in viewport

Mesh dont appears in viewport after add DestructibleComponent and set “Destructible Mesh”.
After reopen blueprint editor destructible mesh becomes visible.

Hi DreadIsBack,

Thank you for the report. I was able to reproduce this behavior and I’ve created JIRA UE-31909. Our developers will be investigating further.

Cheers,

TJ

Going to give a heads up that this bug exists in 4.19 as well.

Indeed. Bug still exists and it seems to be backlogged.

Also, the technique to get the destructible mesh to appear again by reopening the blueprint doesn’t seem to work with destructible meshes that have already been placed. Anyone know a surefire workaround to get them all to reset?

UPDATE: Seems you can toggle “Simulate Physics” to get them to reset.