How to diff Blueprints from perforce?

How can I setup perforce so it diffs using the cool Blueprint Diff tool?

This would be useful so I can diff #4 against #5 (which I don’t think is possible from within the editor).

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  1. Edit > Preferences > Diff
  2. Click Add
  3. Set Extension = .uasset
  4. Set Application = D:\project\Unreal\Engine\Binaries\Win64\UE4Editor.exe
  5. Set Arguments = -diff %1 %2
  6. Save
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This doesn’t seem to work for me in 4.17 - I click diff and it just opens the editor to the ‘new project’ page.

Encountering the same issue here in 4.18.1

Now you need to specify project path before -diff.

Check this thread - https://answers.unrealengine.com/questions/299166/how-do-i-use-diff-to-merge-blueprints-from-command.html

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