Can you "unconvert" an actor converted to spawnable in Sequencer?

As in the title.

That functionality isn’t currently available but I’ll add it to our queue for the next release. Thanks for the suggestion.

Thanks!
And Sequencer is really cool :slight_smile:

I just noticed that in UE 4.13 preview 3 version we now have a new “Convert to Possessable” command, to return Spawnable actor to the level.