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There is any way to hide object behind mesh?

There is any way to remove object behind wall, i just want to reduce drawcalls per frame and i would like to remove objects behind something.

In other engines it works like. Graphic Designer put a volume to large objects like wall or building and cpu do not create locators for object instances. They are not render by GPU.

Sorry for my english.

Paul M

Product Version: UE 4.11
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asked Jun 10 '16 at 12:23 PM in Using UE4

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Computer/console can typically handle culling on the fly.

For Mobile/WebGL you need to use the Precompute Visibility.


This is docs for UDK/UE3, but are still actual.


alt text

For Movable objects you must use this:

alt text

visib.png (32.8 kB)
visib2.png (65.1 kB)
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answered Jun 10 '16 at 01:00 PM

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avatar image pmlvl Jun 13 '16 at 05:44 AM

Thank You svv3dUDN. Will test it.

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