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Standalone window size stopped working in 4.12

In 4.11, after setting Standalone Window Size to 1920x1080, it plays in correct, desired HD resolution.

In 4.12, it ignores it when playing in 'Standalone Game' window (it opens is some other, smaller size). Only New Editor Window (PIE) respects the desired resolution.

Product Version: UE 4.12
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asked Jun 10 '16 at 02:49 PM in Bug Reports

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Slavq
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avatar image Sean L ♦♦ STAFF Jun 10 '16 at 07:19 PM

Hello,

  • Have you ensured to go into your editor preferences in 4.12 and set the Standalone Window size to the desired resolution?

avatar image Slavq Jun 10 '16 at 07:27 PM

Yes:

alt text

Yet it opens not in HD:

alt text

... But it works correctly in 4.11.

0.jpg (17.8 kB)
1.jpg (216.3 kB)
avatar image Liquidoodle Jun 11 '16 at 04:16 PM

I'm having this exact issue also, I've not tried it in previous versions however.

avatar image Craig Downs Jun 20 '18 at 02:37 AM

Is anyone else still seeing this problem in 4.19?

avatar image Sean L ♦♦ STAFF Jul 02 '18 at 02:05 PM

Hi Craig,

This issue should have been resolved as of 4.14 according to the ticket:

https://issues.unrealengine.com/issue/UE-32065

If you're still seeing this in 4.19 please feel free to file a report using the Bug Submission Form and we will be happy to have a look.

Thanks,

Sean

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1 answer: sort voted first

Hello,

I've reproduced your issue, and have entered a bug report, UE-32065. Thank you for your report.

Have a great day

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answered Jun 15 '16 at 04:56 PM

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Sean L ♦♦ STAFF
43.5k 485 152 442

avatar image iSpakkio Jun 23 '16 at 10:10 AM

Hi, How's the progress on this bug?Is it fixed now?

Thanks.

avatar image Sean L ♦♦ STAFF Jun 23 '16 at 12:13 PM

Hey iSpakkio,

This issue is currently being investigated by our developers; however, there is no timeline for when a fix will be available.

Have a great day

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