How to get variables from level blueprint?
Hi there :)
I'm going to get some Variables and Structures From Level blueprint.
But I can't access by direct communication(Referencing)
and I dont know how to cating.(I already saw casting part of the unreal wiki, but I cant understand about casting /// bcause I'm a Desginer.)
So Could you tell me Two ways of accessing (Referencing and Casting) variables from Level blueprint. for Novice :)
Thank you :)
asked Jun 10 '16 at 11:21 PM in Blueprint Scripting
To my knowledge its not possible to cast to the level bp. An easy solution though is to store variables in the Character bp, since this is always accessible by using cast to character blueprint and using the 'get player character' node as the object reference (wildcard).
casting is basically a way of communicating between blueprints. You said you read the wiki, i would suggest to also have a look at the documentation. The example Epic provides should give a relative basic understanding of what casting does.
Good luck :)
answered Jun 10 '16 at 11:53 PM
Thank you so much :)
answered Jun 13 '16 at 08:17 AM
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